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Files and Folders in: //opt//hc_python/lib/python3.12/site-packages/pip//_vendor/rich

NameTypeSizeLast ModifiedActions
__pycache__ Directory - -
__init__.py File 6090 bytes May 23 2025 10:34:25.
__main__.py File 8477 bytes May 23 2025 10:34:25.
_cell_widths.py File 10209 bytes May 23 2025 10:34:25.
_emoji_codes.py File 140235 bytes May 23 2025 10:34:25.
_emoji_replace.py File 1064 bytes May 23 2025 10:34:25.
_export_format.py File 2128 bytes May 23 2025 10:34:25.
_extension.py File 265 bytes May 23 2025 10:34:25.
_fileno.py File 799 bytes May 23 2025 10:34:25.
_inspect.py File 9655 bytes May 23 2025 10:34:25.
_log_render.py File 3225 bytes May 23 2025 10:34:25.
_loop.py File 1236 bytes May 23 2025 10:34:25.
_null_file.py File 1394 bytes May 23 2025 10:34:25.
_palettes.py File 7063 bytes May 23 2025 10:34:25.
_pick.py File 423 bytes May 23 2025 10:34:25.
_ratio.py File 5471 bytes May 23 2025 10:34:25.
_spinners.py File 19919 bytes May 23 2025 10:34:25.
_stack.py File 351 bytes May 23 2025 10:34:25.
_timer.py File 417 bytes May 23 2025 10:34:25.
_win32_console.py File 22755 bytes May 23 2025 10:34:25.
_windows.py File 1925 bytes May 23 2025 10:34:25.
_windows_renderer.py File 2783 bytes May 23 2025 10:34:25.
_wrap.py File 3404 bytes May 23 2025 10:34:25.
abc.py File 890 bytes May 23 2025 10:34:25.
align.py File 10469 bytes May 23 2025 10:34:25.
ansi.py File 6921 bytes May 23 2025 10:34:25.
bar.py File 3263 bytes May 23 2025 10:34:25.
box.py File 10831 bytes May 23 2025 10:34:25.
cells.py File 5130 bytes May 23 2025 10:34:25.
color.py File 18211 bytes May 23 2025 10:34:25.
color_triplet.py File 1054 bytes May 23 2025 10:34:25.
columns.py File 7131 bytes May 23 2025 10:34:25.
console.py File 100565 bytes May 23 2025 10:34:25.
constrain.py File 1288 bytes May 23 2025 10:34:25.
containers.py File 5502 bytes May 23 2025 10:34:25.
control.py File 6630 bytes May 23 2025 10:34:25.
default_styles.py File 8257 bytes May 23 2025 10:34:25.
diagnose.py File 998 bytes May 23 2025 10:34:25.
emoji.py File 2501 bytes May 23 2025 10:34:25.
errors.py File 642 bytes May 23 2025 10:34:25.
file_proxy.py File 1683 bytes May 23 2025 10:34:25.
filesize.py File 2484 bytes May 23 2025 10:34:25.
highlighter.py File 9586 bytes May 23 2025 10:34:25.
json.py File 5031 bytes May 23 2025 10:34:25.
jupyter.py File 3252 bytes May 23 2025 10:34:25.
layout.py File 14004 bytes May 23 2025 10:34:25.
live.py File 14270 bytes May 23 2025 10:34:25.
live_render.py File 3666 bytes May 23 2025 10:34:25.
logging.py File 12458 bytes May 23 2025 10:34:25.
markup.py File 8451 bytes May 23 2025 10:34:25.
measure.py File 5305 bytes May 23 2025 10:34:25.
padding.py File 4908 bytes May 23 2025 10:34:25.
pager.py File 828 bytes May 23 2025 10:34:25.
palette.py File 3396 bytes May 23 2025 10:34:25.
panel.py File 11225 bytes May 23 2025 10:34:25.
pretty.py File 36391 bytes May 23 2025 10:34:25.
progress.py File 60357 bytes May 23 2025 10:34:25.
progress_bar.py File 8162 bytes May 23 2025 10:34:25.
prompt.py File 12447 bytes May 23 2025 10:34:25.
protocol.py File 1391 bytes May 23 2025 10:34:25.
py.typed File 0 bytes May 23 2025 10:34:25.
region.py File 166 bytes May 23 2025 10:34:25.
repr.py File 4431 bytes May 23 2025 10:34:25.
rule.py File 4602 bytes May 23 2025 10:34:25.
scope.py File 2843 bytes May 23 2025 10:34:25.
screen.py File 1591 bytes May 23 2025 10:34:25.
segment.py File 24743 bytes May 23 2025 10:34:25.
spinner.py File 4364 bytes May 23 2025 10:34:25.
status.py File 4424 bytes May 23 2025 10:34:25.
style.py File 27059 bytes May 23 2025 10:34:25.
styled.py File 1258 bytes May 23 2025 10:34:25.
syntax.py File 35763 bytes May 23 2025 10:34:25.
table.py File 40049 bytes May 23 2025 10:34:25.
terminal_theme.py File 3370 bytes May 23 2025 10:34:25.
text.py File 47552 bytes May 23 2025 10:34:25.
theme.py File 3771 bytes May 23 2025 10:34:25.
themes.py File 102 bytes May 23 2025 10:34:25.
traceback.py File 35170 bytes May 23 2025 10:34:25.
tree.py File 9451 bytes May 23 2025 10:34:25.

Reading File: //opt//hc_python/lib/python3.12/site-packages/pip//_vendor/rich/status.py

from types import TracebackType
from typing import Optional, Type

from .console import Console, RenderableType
from .jupyter import JupyterMixin
from .live import Live
from .spinner import Spinner
from .style import StyleType


class Status(JupyterMixin):
    """Displays a status indicator with a 'spinner' animation.

    Args:
        status (RenderableType): A status renderable (str or Text typically).
        console (Console, optional): Console instance to use, or None for global console. Defaults to None.
        spinner (str, optional): Name of spinner animation (see python -m rich.spinner). Defaults to "dots".
        spinner_style (StyleType, optional): Style of spinner. Defaults to "status.spinner".
        speed (float, optional): Speed factor for spinner animation. Defaults to 1.0.
        refresh_per_second (float, optional): Number of refreshes per second. Defaults to 12.5.
    """

    def __init__(
        self,
        status: RenderableType,
        *,
        console: Optional[Console] = None,
        spinner: str = "dots",
        spinner_style: StyleType = "status.spinner",
        speed: float = 1.0,
        refresh_per_second: float = 12.5,
    ):
        self.status = status
        self.spinner_style = spinner_style
        self.speed = speed
        self._spinner = Spinner(spinner, text=status, style=spinner_style, speed=speed)
        self._live = Live(
            self.renderable,
            console=console,
            refresh_per_second=refresh_per_second,
            transient=True,
        )

    @property
    def renderable(self) -> Spinner:
        return self._spinner

    @property
    def console(self) -> "Console":
        """Get the Console used by the Status objects."""
        return self._live.console

    def update(
        self,
        status: Optional[RenderableType] = None,
        *,
        spinner: Optional[str] = None,
        spinner_style: Optional[StyleType] = None,
        speed: Optional[float] = None,
    ) -> None:
        """Update status.

        Args:
            status (Optional[RenderableType], optional): New status renderable or None for no change. Defaults to None.
            spinner (Optional[str], optional): New spinner or None for no change. Defaults to None.
            spinner_style (Optional[StyleType], optional): New spinner style or None for no change. Defaults to None.
            speed (Optional[float], optional): Speed factor for spinner animation or None for no change. Defaults to None.
        """
        if status is not None:
            self.status = status
        if spinner_style is not None:
            self.spinner_style = spinner_style
        if speed is not None:
            self.speed = speed
        if spinner is not None:
            self._spinner = Spinner(
                spinner, text=self.status, style=self.spinner_style, speed=self.speed
            )
            self._live.update(self.renderable, refresh=True)
        else:
            self._spinner.update(
                text=self.status, style=self.spinner_style, speed=self.speed
            )

    def start(self) -> None:
        """Start the status animation."""
        self._live.start()

    def stop(self) -> None:
        """Stop the spinner animation."""
        self._live.stop()

    def __rich__(self) -> RenderableType:
        return self.renderable

    def __enter__(self) -> "Status":
        self.start()
        return self

    def __exit__(
        self,
        exc_type: Optional[Type[BaseException]],
        exc_val: Optional[BaseException],
        exc_tb: Optional[TracebackType],
    ) -> None:
        self.stop()


if __name__ == "__main__":  # pragma: no cover
    from time import sleep

    from .console import Console

    console = Console()
    with console.status("[magenta]Covid detector booting up") as status:
        sleep(3)
        console.log("Importing advanced AI")
        sleep(3)
        console.log("Advanced Covid AI Ready")
        sleep(3)
        status.update(status="[bold blue] Scanning for Covid", spinner="earth")
        sleep(3)
        console.log("Found 10,000,000,000 copies of Covid32.exe")
        sleep(3)
        status.update(
            status="[bold red]Moving Covid32.exe to Trash",
            spinner="bouncingBall",
            spinner_style="yellow",
        )
        sleep(5)
    console.print("[bold green]Covid deleted successfully")

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